NOT = īut as you can probably guess, by doing so, you can then as an independant Daimyo, take the huge penalty hit and switch to the daimyo reform, which then a month or 2 later triggers the event of you being an independant Daimyo, which then strips of the Daimyo reform and switches you back to the Independant Daimyo reform, causing a whole whack of issues.Īnd of course, an other issue with this is that by having to edit that file to fix it, it wont be acheivement compatible. Europa Universalis IV is definitely among the best entries in the series, but not just thanks to all the new features. But don’t worry, my fellow wannabe conquerors: you’re not alone. Figured it out and was able to fix it but doing so causes a whole new list of problems.īefore Dharma came out, the old Government system had it where when you created a custom nation, and picked Daimyo as your Government type, once the game started up, it automatically made you a vassal of the Shogun upon startup and the only way to change from the Daimyo government was stuff that happened in game(becoming Shogun, Losing the war for the Shogun and becoming Independant Daimyo, winning the war for the Shogun but not completely annexing the Shogun making HIM a new independant Daimyo etc) but now with the new reform system, you can change reforms within the same tier as many times as you want at a huge penalty cost so to prevent that, PDX had to add a new line to the Daimyo government reform: The Europa Universalis games fit nicely towards players who aim to achieve world domination, but have a very hard time doing so in the real world.